Portfolio
Massive Bear has established a successful track record of delivering on AAA entertainment titles for some of the largest publishing and development partners, on time and on budget. This section details past and present partners, along with the exact deliverables to demonstrate the Company's flexibility and skill set.
Microsoft Game Studios
Title | Under NDA |
Platform(s) | Xbox 360 |
Genre | Under NDA |
Responsibilities
- Several game modes
- Rendering
- Build and performance optimizations
Ubisoft
Title | Under NDA |
Platform(s) | Xbox 360, Playstation 3 |
Genre | Under NDA |
Responsibilities
- Shadow enhancement and optimization
- Water rendering
- Lighting and Effects
- All features on both platforms at parity
2K Games
Title | Mafia II |
Platform(s) | Xbox 360, Playstation 3 |
Genre | Open World, Action/Adventure |
Responsibilities
- Moving PPU animation system to SPUs
- SPU foot placement
- SPU object culling
- General Gameplay CPU profiling and optimization
- Moving PhysX processing to SPUs
Microsoft Game Studios
Title | Kinect Joy Ride |
Platform(s) | Xbox 360 |
Genre | Racing |
Responsibilities
- Memory
- Performance
- Load Times
- Shadows and Lighting
- Post-processing and effects
- General gameplay and full mini-games
- Bug fixing and finalling
Day 21 Studios
Title | Sky Pirates of Neo Terra |
Platform(s) | Nintendo Wii |
Genre | Racing |
Responsibilities
- Lighting improvements
- Shaders and effects
- Shadows
- Pipelines and tools
- Weapons and powerups
- NPC AI